

Their focus doesn't actually change when you have to be TOLD it changed and you can't SEE that it changed. In other words you are told that their focus changes, their leader changes, but everything else is identical and doesn't matter.

The choice is also nonsensical since there is not point in Science Teams being deployed in a Hostile Environment without Military on the scene, and both options involve deploying people from both sectors, since there is no purpose for the Military to be deployed without Science teams working on habitation. Like choosing if you want to setup military or science bases has no impact besides a line or two of dialogue changing who is mad at you. Most choices in the game are inconsequential, worse than in previous Mass Effect games. Making unfounded assumptions, accusations, not letting facts get in their way, and not realising when they are being petty. Most characters are very immature, ignorant and arrogant. I liked Vetra and Drack but they were pretty much by-the-numbers Turian and Krogan personalities. I didn't like most of the characters throughout the game, most of them I found overall annoying and stupid. Not difficult, not clever, just annoying. You have to reset the system to get your exposure levels dropped back to normal, so you can't observe the puzzle while recovering and observing it forces you to deal with exposure. Puzzles that are simple but are tedious because of timers keeping you from hitting switches and observing changes in the puzzle before you die from exposure. The snow planet and it's dungeon was anti-fun in my experience. I never thought the Ancient Ruins were great dungeons, but they just got more and more annoying without being any more fun for me. I started having enemies that were unkillable, enemies sometimes no longer responded to being shot at, glitching through terrain was more common, etc. Same with bugs, I had no problems early on on the first couple of planets. I saw tons of red flags out of the gate but the story really falls apart when you meet the Kett leader and just rolls down hill from there. It's all fun and games until you start finding quests that just abruptly end without feeling finished and leaving you thinking "Is that it? Why was there no end? What happened to the characters in this side plot? Why did everything just disappear and nothing happened?" Originally posted by EbonHawk:Still playing, and still enjoying, but.
